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Microgame frenzy animation style

Retro & internet · 16:9

Rapid-fire party-game rounds: a shouted command word, one action, a win or a funny failure, every round in a different medium (crayon, pixel, ink, terminal, cut paper) inside a black-white-yellow shell with lives, a speed level and a bomb fuse.

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8-second cut from a test film, sound off. Made by a fresh Claude Code with only this kit in an empty folder.

What you'd type

Make a 2-minute video about [your topic] in the reelstyles microgame style. Show me the scene plan first.

Briefs we tested this kit with

  1. Make a 50-second 16:9 microgame film "Five-Second Barista": DODGE (crayon, a spilling cup), CATCH (pixel, falling beans), PICK ONE (ink, two milk jugs), STOP (terminal, the grinder timer), JUMP (cut paper, a paper tray over a counter). Two failures, speed up twice, boss round "SERVE IT" mixing earlier media. Render to out.mp4.
  2. Make a 45-second film that onboards a new user to a budgeting app as eight microgames (TAP, SORT, SWIPE, SAVE...), one medium each, ending on a "YOU'RE SET" gap. Render to out.mp4.
  3. Make a 30-second trailer for a cooking game: six rounds, tempo rising every two rounds, last life blinking, final line one question to the viewer. Render to out.mp4.

In the kit

  • Style guide: palette, type, how things move and cut
  • Scene templates your agent builds from
  • A checklist your agent grades its own stills against before it renders
  • Render steps for 16:9, 1920 × 1080 at 30 fps

Your films are yours to publish and monetise. Licence and refund

Video formats it fits

Guide: How to make animated videos with Claude Code

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